Stroke recovery is the subsequent goal of stroke medicine. Rehabilitation
and recovery research is exponentially increasing. However, several impediments
impede the progress in the design of neurorehabilitation technology for stroke patient
recovery. The conventional rehabilitation techniques for stroke recovery have some
limitations like the absence of standardized terminology, poorly described methods,
lack of consistent time frames and recovery biomarkers, reduced participation, and
inappropriate measures to examine outcomes. Stroke recovery is challenging for many
survivors. They require highly functioning and quick treatment accompanied by a
gradual acceptance of brain improvement and human behavior. Therefore, there is an
immediate need for neurorehabilitation technology to improve the quality of activities
of daily life (ADLs) of those disabled. The method adopted is the design of
neurorehabilitation technology using game-based systems that enhances the motor
activities of hemiparesis patients.
Keywords: Arduino, Hemiparesis, Neurorehabilitation, Stroke, Visual feedback.